New Blueprint Variables Mod R Factorio

New Blueprint Variables Mod R Factorio
New Blueprint Variables Mod R Factorio

New Blueprint Variables Mod R Factorio A mod for the game factorio. this adds circuit signals to the game that when blueprinted, provides an interface to quickly apply changes to all circuit conditions. Calculated variables that can be configured with arithmetic to reduce the need for circuitry when you're calculating a constant magic number. anything that uses "vanilla" implementation should "just work".

New Blueprint Variables Mod R Factorio
New Blueprint Variables Mod R Factorio

New Blueprint Variables Mod R Factorio Blueprint variables ** alpha release ** a mod for the game factorio. this adds item, fluid, and circuit signals to the game that when blueprinted, provides an interface to quickly apply changes to all circuit, logistic, filter, train station names, and train schedules. I updated my blueprint variables mod to support logistic request chests, filter inserters, and train schedules. also fixed a bunch of bugs and crashes. i have a video on how it works, and i'm working on another video that includes logistic requests and filters. I'm playing around with the new changes, brilliant stuff by the way, and one thing i'm kind of missing is the ability to infer item stack sizes from parameters to further simplify blueprints. Basically, for each type of entity you're dealing with (requester chests, assembling machines, combinators etc) save a default recipe request signal in your mod and when a blueprint is placed, apply those defaults.

New Blueprint Variables Mod R Factorio
New Blueprint Variables Mod R Factorio

New Blueprint Variables Mod R Factorio I'm playing around with the new changes, brilliant stuff by the way, and one thing i'm kind of missing is the ability to infer item stack sizes from parameters to further simplify blueprints. Basically, for each type of entity you're dealing with (requester chests, assembling machines, combinators etc) save a default recipe request signal in your mod and when a blueprint is placed, apply those defaults. This is a constant value, but it needs to be calculated once. and the problem is that to create these two variables, i need to use a constant combinator, and after the constant is calculated, this combinator will no longer be needed. When trying to parameterize a blueprint with a requester chest set up to request some items, when trying to create a formula for the amounts to request, the…. I've been thinking about adding an entity that lets you configure variables and calculations (similar to what was discussed in the parameterization). this would include configuring descriptions for the calculated variables. Every change requires modification outside blue print, making new blueprint and setting everything from scratch. it's so sad that you cannot interact with blueprint directly.

What Happened To My Blueprint Library What Mod Did This R Factorio
What Happened To My Blueprint Library What Mod Did This R Factorio

What Happened To My Blueprint Library What Mod Did This R Factorio This is a constant value, but it needs to be calculated once. and the problem is that to create these two variables, i need to use a constant combinator, and after the constant is calculated, this combinator will no longer be needed. When trying to parameterize a blueprint with a requester chest set up to request some items, when trying to create a formula for the amounts to request, the…. I've been thinking about adding an entity that lets you configure variables and calculations (similar to what was discussed in the parameterization). this would include configuring descriptions for the calculated variables. Every change requires modification outside blue print, making new blueprint and setting everything from scratch. it's so sad that you cannot interact with blueprint directly.

More Blueprint Visualizations R Factorio
More Blueprint Visualizations R Factorio

More Blueprint Visualizations R Factorio I've been thinking about adding an entity that lets you configure variables and calculations (similar to what was discussed in the parameterization). this would include configuring descriptions for the calculated variables. Every change requires modification outside blue print, making new blueprint and setting everything from scratch. it's so sad that you cannot interact with blueprint directly.

More Blueprint Visualizations R Factorio
More Blueprint Visualizations R Factorio

More Blueprint Visualizations R Factorio

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