Visibility Issues With Meshes In Krpano Three Js Integration Krpano

Visibility Issues With Meshes In Krpano Three Js Integration Krpano
Visibility Issues With Meshes In Krpano Three Js Integration Krpano

Visibility Issues With Meshes In Krpano Three Js Integration Krpano I'm experiencing a problem with rendering trajectory line mesh in a krpano three.js integration project. the mesh become invisible after scaling them above a certain factor, despite making adjustments to camera settings, scaling, and rendering properties. Problem description : a black plane is appearing in the center of the screen as shown in the image, which seems to interfere with the visibility of other objects. i found that setting the camera’s z axis to a value other than zero resolves the black plane appearance issue that i don’t want to do.

Issue With Use Three Js Loading Obj And Mtl File Inside Krpano
Issue With Use Three Js Loading Obj And Mtl File Inside Krpano

Issue With Use Three Js Loading Obj And Mtl File Inside Krpano I want to hide the cube and make the circle mesh hoverable and clickable. i have tried mesh.visible property of the mesh, it is hiding the mesh, but the actual place stays there and preventing to click another meshes behind of it. An example that shows how to load threejs modules and in particular how the threejs transform controls module can be used to modify object poses. I could see each mesh row’s object key which is called visible (boolean) and i could make them invisible while i load the model and add this model to the scene. #1 hi, here as example an open source krpano plugin that shows how to use the three.js html5 3d rendering engine inside the krpano html5 viewer. the plugin handles everything about the rendering and interaction between krpano and three.js. this includes also stereo rendering and webvr support.

Use Three Js 3d Objects Inside Krpano With Vr Support Plugins
Use Three Js 3d Objects Inside Krpano With Vr Support Plugins

Use Three Js 3d Objects Inside Krpano With Vr Support Plugins I could see each mesh row’s object key which is called visible (boolean) and i could make them invisible while i load the model and add this model to the scene. #1 hi, here as example an open source krpano plugin that shows how to use the three.js html5 3d rendering engine inside the krpano html5 viewer. the plugin handles everything about the rendering and interaction between krpano and three.js. this includes also stereo rendering and webvr support. After i plugged in three.js in my krpano project, when i tried to bind the click event, i found that the crash test did not work properly for r102 and above. i did a display of the rays and found that the emission direction was all reversed. The open source version is a simplified and stripped down version of the krpano threejs plugin. it shows how the renderer and hittest integration works and how to use 3d models as hotspots. Actually what krpano is doing here is decoding a png file that has a 16 bit value splited in 2 8 bit channels. that’s quite clever way to overcome the web limitations. 857 subscribers in the virtualtour community. 3d clickable tours on the internet that let you experience the world from the comfort of your home or….

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