
What Does R Factorio Think About My First Serious Attempt At Beating I am getting full functionality for what i paid for for my first set. it's just easier, and more future proof, to just build a separate smelting array for when i want a red belt of plate, going out and tapping a new patch. i don't have to figure out a place to dump stone furnaces. I started this way on my first base. then i started splitting belts and filling in gaps. it turned into a birds nest of nonsense, but i finally got that rocket working.

What Does R Factorio Think About My First Serious Attempt At Beating "there is no spoon" i then beat on my first attempt as well clocking in at a little over 6 hours. ironically building a locomotive within 90 minutes took me 6 attempts. i absolutely love factorio and have over 500 hours in it now. I could somehow reconstruct the base or disable biters, but i think i'd rather restart would that be a good idea? i feel i have learned a lot and my production will be a tiny bit better this time. Attempting to continue playing after a rocket launch feel empty, since there is no official objective to work towards. the achievements feel vain, i only hold myself back from enjoying the game's features fully if i choose to pursue them. Just starting out, decided to get serious and make my first proper bus. what do you think? what should i work on?.

First Attempt R Factorio Attempting to continue playing after a rocket launch feel empty, since there is no official objective to work towards. the achievements feel vain, i only hold myself back from enjoying the game's features fully if i choose to pursue them. Just starting out, decided to get serious and make my first proper bus. what do you think? what should i work on?. 1, can you continue playing after you launch the rocket? 2, after beating the game at least once, how long do the next playthroughs take? 3, similar to question 1, if you can play after the game ends, what more is left to do? a common saying is that launching the first rocket marks the end of the tutorial. you can go for the achievements. Tl;dr: documenting my “casual speed run” journey for the “express delivery” achievement, including my strategies, map settings, planets, my choices, regrets, and lessons learned. offering my thoughts on optional researches, late game platforms, and timestamp highlights for those aiming for this achievement. The best (and i think only serious attempt?) for sa default settings is 10 hours, and the only 100% sa run on speedrun is over 23 hours. slapping a 10 hour flight to shattered planet wouldnt improve this, even when the time for everything else gets far more optimized. It would seem that modding is your next step. beating the base game is just the beginning of factorio. there's tonnes of cool overhaul mods out there. space exploration is a good overhaul, same with nullius.