
What If Support Brawlers Had Classes Based Only On Their Mechanics Subreddit for brawl stars, the free multiplayer mobile arena fighter party brawler shoot 'em up game from supercell. fast paced 3v3 and battle royale matches 🔥 collect unique brawlers. play with your friends. be the last one standing!. In my opinion shelly would be in the football player category. shelly isn't necessarily a tank (though her band aid classifies her as one), rather, a heavy anti tank which can pick off on heavyweight brawlers. true. i use band aid. maybe cus i only use her in sd and once a trophy season. she is one of my favorite brawlers.

Category Support Brawlers Brawl Stars Wiki Fandom The main reason support brawlers can carry certain brawlers in the first place is synergy. gene max, 8 bit byron, you get it. but the reason why let's say shelly dosent work with max or byron is not because of the support brawlers, but because of the brawler they are supporting. Brawl stars is continually evolving, and recently, a post by user “screen static” sparked an intriguing debate about giving brawlers sub classes. this idea posits that each brawler could fit into specific categories that enhance their roles and gameplay mechanics, much like rpgs or dungeons & dragons (d&d). But if they say a brawler should have traits only to their classification, this is what i disagree. in reality, lot of brawlers have traits that are more than just 1 type despite there can be only 1 type each brawler. some brawlers do have tendency to a single type but they can also have traits to other type. There are currently fighters, heavyweights, sharpshooters, assassins, support, throwers, batter and the firebreather. while some brawlers meet the standards of their class, i'd say some should be moved to other classes, as well as introduce a new class and get rid of some old classes.

Made A Chart About Brawlers And Mechanics And I Think We Still Need A But if they say a brawler should have traits only to their classification, this is what i disagree. in reality, lot of brawlers have traits that are more than just 1 type despite there can be only 1 type each brawler. some brawlers do have tendency to a single type but they can also have traits to other type. There are currently fighters, heavyweights, sharpshooters, assassins, support, throwers, batter and the firebreather. while some brawlers meet the standards of their class, i'd say some should be moved to other classes, as well as introduce a new class and get rid of some old classes. Rules: every brawler must get a second class. damage dealer should be rarely given because every brawler deals damage. if you disagree with any of the brawlers classes, feel free to share. From vital inquiries about gameplay mechanics to shared jubilations about brawlers earned and milestones achieved, players not only seek help but offer it as well. they transform the space from just a discussion forum into a hub where ideas, strategies, and encouragement intermingle, reinforcing the significance of community in enhancing the. Players express concern about the overemphasis on new brawlers rather than game mechanics. suggestions are made to balance the introduction of new characters with improvements to existing gameplay. some users propose innovative ideas like a purple option for weekly maker competitions. You can have a brawler than can deal heavy damage and one shot a majority of the classes in the game and still not be overpowered. granted it will be irritating since it’s a game of a 3v3, if it were a 6v6 or even a 5v5, a brawler that could one shot would be more reasonable as there’s more people.

Support Brawlers R Brawlstars Rules: every brawler must get a second class. damage dealer should be rarely given because every brawler deals damage. if you disagree with any of the brawlers classes, feel free to share. From vital inquiries about gameplay mechanics to shared jubilations about brawlers earned and milestones achieved, players not only seek help but offer it as well. they transform the space from just a discussion forum into a hub where ideas, strategies, and encouragement intermingle, reinforcing the significance of community in enhancing the. Players express concern about the overemphasis on new brawlers rather than game mechanics. suggestions are made to balance the introduction of new characters with improvements to existing gameplay. some users propose innovative ideas like a purple option for weekly maker competitions. You can have a brawler than can deal heavy damage and one shot a majority of the classes in the game and still not be overpowered. granted it will be irritating since it’s a game of a 3v3, if it were a 6v6 or even a 5v5, a brawler that could one shot would be more reasonable as there’s more people.

A Lot Of Brawlers Classes Changed Ps There S No More Healer Class Players express concern about the overemphasis on new brawlers rather than game mechanics. suggestions are made to balance the introduction of new characters with improvements to existing gameplay. some users propose innovative ideas like a purple option for weekly maker competitions. You can have a brawler than can deal heavy damage and one shot a majority of the classes in the game and still not be overpowered. granted it will be irritating since it’s a game of a 3v3, if it were a 6v6 or even a 5v5, a brawler that could one shot would be more reasonable as there’s more people.